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Odoo Python Bootcamp

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Connect Python fundamentals with Odoo models, relationships and business logic. Work through guided lessons and game-inspired challenges that ask you to apply the same idea in several different settings, rather than only copy a single example.

65 published lessons and resources. Most are written lessons and challenges, alongside an installation video and a document resource.

$ 295.00 295.0 USD $ 295.00

$ 295.00

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OdooClass · Course guide

Learn Python through the Odoo applications you want to build

Connect Python fundamentals with Odoo models, relationships and business logic. Work through guided lessons and game-inspired challenges that ask you to apply the same idea in several different settings, rather than only copy a single example.

65 published lessons and resources · Odoo Python Bootcamp

Explore the course curriculum View price and enroll

What you will work on

  • Practice Python syntax, control flow, functions and data structures.
  • Apply those skills to Odoo models, fields, relationships and application logic.
  • Reinforce concepts through Monopoly, Risk and air-traffic-control challenges.

Is this course for you?

Beginners learning Python for Odoo development and consultants who want to understand the code behind custom applications.

Before you start

The course begins with Python and Odoo foundations. You will need an Odoo development environment for the implementation exercises; an installation masterclass is included in the opening section.

Your learning path

  1. Python syntax, control flow, functions and modules
  2. Odoo architecture, models, ORM and relationships
  3. Business logic and progressively more involved challenges
  4. Code-file resources and practical application exercises

What is included today

65 published lessons and resources. Most are written lessons and challenges, alongside an installation video and a document resource.

Environment and version guidance

The course introduction and core outline target Odoo 18. Check the version named in a lesson before adapting its APIs or view syntax to another Odoo release.

See all 65 published lessons and resources
  1. Lecture 1.1: Introduction to Python and Odoo
  2. Masterclass: Introduction to Python and Odoo - Installing Odoo
  3. Lecture 1.2: Python Syntax and Data Types
  4. Lecture 1.3: Control Flow in Python
  5. Lecture 1.4: Functions and Modules
  6. Monopoly Challenge: Basic Control Flow and Method Declaration
  7. Risk Challenge: Control Flow and Method Declaration
  8. Master Challenge: Air Traffic Control System
  9. Section 1: Code Files
  10. Lecture 2.1: Odoo Framework Architecture - Models
  11. Lecture 2.2: Models and ORM Basics
  12. Lecture 2.3: Relationships Between Models
  13. Lecture 2.4: Odoo Fields and Constraints
  14. Master Challenge: Implementing Monopoly Game Mechanics in Odoo
  15. Master Challenge: Implementing Risk Game Mechanics in Odoo
  16. Master Challenge: Implementing Air Traffic Control System in Odoo
  17. Section 2: Code Files
  18. Lecture 3.1: Advanced Python Data Structures
  19. Lecture 3.2: Using Python Decorators in Odoo
  20. Lecture 3.3: Error Handling and Debugging
  21. Lecture 3.4: Scheduled Actions and Automation
  22. Monopoly Challenge: Advanced Data Structures and Decorators
  23. Risk Challenge: Error Handling and Game Logic
  24. Master Challenge: Air Traffic Control Automation System
  25. Section 3: Code Files
  26. Lecture 4.1: Creating Your First Odoo Module
  27. Lecture 4.2: Adding Business Logic to Your Module
  28. Lecture 4.3: Integrating with Odoo Views
  29. Lecture 4.4: Reporting and Data Export
  30. Monopoly Challenge: Building a Complete Game Module
  31. Risk Challenge: Business Logic and Territory Views
  32. Master Challenge: Air Traffic Control Module
  33. Section 4: Code Files
  34. Lecture 5.1: Working with External APIs
  35. Lecture 5.2: Security in Odoo Applications
  36. Lecture 5.3: Performance Optimization
  37. Lecture 5.4: Packaging and Deploying Odoo Modules
  38. Monopoly Challenge: API Integration and Security
  39. Risk Challenge: Performance and Optimization
  40. Master Challenge: ATC System - Full Deployment Package
  41. Section 5: Code Files
  42. Lecture 6.1: Project Genesis — Architecture Vision and System Design
  43. Lecture 6.2: Domain Modeling — The Trading Data Layer
  44. Lecture 6.3: The SOLID Strategy Engine — Contracts and Interfaces
  45. Lecture 6.4: The Observer Pattern — Real-Time Market Data Distribution
  46. Lecture 6.5: Order Management — Factory and State Patterns Combined
  47. Lecture 6.6: The Market Scanner — High-Performance Data Processing
  48. Lecture 6.7: WebSocket and Webhook Architecture — Eliminating Cron Jobs
  49. Lecture 6.8: OWL Frontend — Real-Time Trading Dashboard
  50. Lecture 6.9: Portal and User Management — Trading Profiles
  51. Lecture 6.10: Testing, Backtesting, and Quality Assurance
  52. Lecture 6.11: Design Documentation — UML, ERD, and Professional Artifacts
  53. Lecture 6.12: Deployment, Monitoring, and Production Readiness
  54. Lecture 7.1: Project Vision — Bridging Art and Music Through Technology
  55. Lecture 7.2: Data Modeling — The Art Domain
  56. Lecture 7.3: Data Modeling — The Music Domain
  57. Lecture 7.4: The Association Engine — Connecting Art and Music
  58. Lecture 7.5: Data Pipeline — Ingesting 1.4 Million Artworks
  59. Lecture 7.6: Data Pipeline — Ingesting 700K+ Music Tracks
  60. Lecture 7.7: The Intelligent Music Player — Crossfade Engine and Context-Aware Selection
  61. Lecture 7.8: OWL Gallery UX — The Art Browser Experience
  62. Lecture 7.9: OWL Music UX — Player Interface and Music Browser
  63. Lecture 7.10: The Exploration Experience — Unified Art and Music Discovery
  64. Lecture 7.11: Search, Discovery, and Personalization — Making 2.1 Million Items Findable
  65. Lecture 7.12: Performance, Testing, and Deployment at Scale — Production-Ready Platform Engineering

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