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Python Idle Tycoon

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Build an idle tycoon game while learning how Python programs fit together. Start with a text-based game loop, model stores as objects, calculate profits, and then add a graphical interface with Tkinter. Each stage gives the next programming concept a visible purpose.

38 published video lessons, from installation through the final refactoring sequence.

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OdooClass · Course guide

Learn Python by growing a store empire of your own

Build an idle tycoon game while learning how Python programs fit together. Start with a text-based game loop, model stores as objects, calculate profits, and then add a graphical interface with Tkinter. Each stage gives the next programming concept a visible purpose.

38 published lessons and resources · Python Idle Tycoon

Explore the course curriculum View price and enroll

What you will work on

  • Use functions, conditions, loops and input validation in a working program.
  • Organize stores and game behavior with classes, methods and collections.
  • Add Tkinter buttons, timers, progress bars and CSV-based game data.

Is this course for you?

Beginners who want a guided Python project, and learners preparing to move into Odoo development.

Before you start

No prior Odoo knowledge is needed. Installation lessons cover Windows, macOS and Ubuntu; you will need a computer on which you can install Python and a code editor.

Your learning path

  1. Install Python, choose an editor and learn the interpreter
  2. Build the text game with functions, menus and validation
  3. Model stores, calculate profits and refactor the game loop
  4. Create the Tkinter interface and separate classes into files

What is included today

38 published video lessons, from installation through the final refactoring sequence.

Environment and version guidance

This is a Python 3 course rather than an Odoo module course. Follow the lesson setup and check library differences if your Python installation is newer than the demonstration.

See all 38 published lessons and resources
  1. Introduction
  2. Installing Python 3 on Windows
  3. Installing Python 3 on Macintosh
  4. Installing Python 3 on Ubuntu
  5. Using the Python Interpreter
  6. Setting up an IDE (Integrated Development Environment)
  7. Python 101: Getting Started with the Python Programming Language
  8. Python 102: Variables, Using Functions, and Troubleshooting Your Code
  9. Python 103: Custom Functions
  10. Python 104: Passing Variables and Returning Variables from Functions
  11. Python 105: Returning Multiple Variables from a Function
  12. Python 106: Conditional Statements and Processing User Input
  13. Python 107: Using a While Loop to Create our Simple Game Loop
  14. Python 108: Validating User Input and Basic Python Challenge
  15. Python 201: Basic Object Oriented Programming and Creating and Store Classes
  16. Python 202: Understanding Class and Instance Methods
  17. Python 203: Refactoring our Game Loop for the Store Class
  18. Python 204: Using String Formatting to better format our output
  19. Python 205: Using Lists and For Loops to manage our store objects
  20. Python 206: Update our Menus to handle Buying Multiple Stores
  21. Python 207: Calculating Profits on Multiple Stores
  22. Python 208: Refactoring our Code and Exception Handling
  23. Section Challenge: Finalizing our Text Based Tycoon Game
  24. Python 301: Installing and Integrating the Tkinter Toolkit
  25. Python 302: Creating a Game Manager
  26. Python 303: Dynamically populate our store GUI labels
  27. Python 304: Creating GUI Buttons to call our store methods
  28. Python 305: Creating a Timer for our Stores
  29. Python 306: Add a Graphical Progress Bar to our Store Timer
  30. Python 307: Automating our Store Timers with Managers
  31. Python 308: Checking the state of the store timer
  32. Python 401: Importing Data from a CSV file
  33. Python 402: Improving the Layout and Appearance of the Game
  34. Python 403: Adding a Store Picture to our Game
  35. Python 404: Charging to Unlock Managers and Other Game Fixes
  36. Python 501: Refactoring Our Game - Getting Started
  37. Python 502: Refactoring the Store Class
  38. Python 503: Dividing up Classes Into Separate Files

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